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Post by Captain Benjamin Maxwell on Jun 10, 2005 14:17:24 GMT -5
My footsteps echoed loudly on the highly-polished, black marble floor of the narrow, dimly-lit corridor, which ran from the heavy, ferrosteel blast doors in the north to a windowed observation deck in the south. It was deathly quiet, with only the thrum of the atmospheric support system and the electrical buzz of the ceiling lights, as they illuminated in sequence, serving to break the deafening silence. As my eyes adjusted to the lesser lighting conditions, I noticed that the polished obsidian walls are adorned with several ancient, framed propaganda posters from long-forgotten wars, many with absurd caricatures which glowered from the darkness at me.
At the southernmost end of the corridor, I was able to make out a T-intersection, beyond which extended a long, glass observation window overlooking a bay of some manner. Though I couldn't see what lay below, it looked as though a gargantuan reactor core had been suspended from the ceiling.
As we neared the intersection, my suspicions were confirmed. Peering through the glass, I could see that the bay contained a wealth of technology, from BattleMechs so exotic that I couldn't identify them, to fairly ordinary-looking vehicles that had been modified in some fashion to belay their run-of-the-mill exteriors. Dominating the center of the bay was a machine, the likes of which I had never seen. Resembling a large atomic accelerator chamber, four massive conduits extended from the compass points of the lower aspect of the device, and a large catwalk, running from the floor of the bay up to the central node of the machine, provided access to these components.
Suspended from the ceiling was a large, inverted, teardrop-shaped reactor, with a set of hinged arms that lay flush with the reactor's body. I speculated that this might be an energy collector for the lower half of the contraption.
As I leaned forward on the window's rail, Captain Gunman came to stand beside me.
"Having a hard time letting go, eh, Maxwell?"
He had me figured out. I was entranced with the huge scope of the technology that lay before me, some of it surpassing even the troves of LosTech horded by ComStar. The sheer amount of forgotten history which was contained within these relics would have kept scholars busy for years...but in under five minutes, all of it would be gone. Dillenger had transmitted the specifics of the technology contained within this trove, courtesy of Agent Schuster, and it couldn't be allowed to get off the planet.
I nodded to Gunman.
"It's what needs to be done, though. Come on, let's set the charges."
We split off into several smaller groups, with Sergeant Holms Net and Lieutenant Garland rigging their fusion bombs in the vault's control room, and Captain Gunman planting his in structurally weak areas of the main corridor, while I descended into the bay to secure mine.
Two of the three fusion bombs I had carried with me were planted on the undercarriages of 'Mechs parked in the bay, and the third was strapped directly to the reactor of the weapon. I intended to start the fusion reactors of the BattleMechs before I left, thus ensuring a devastating chain-reaction that would ensure nothing was left once the charges went off.
My task completed, I ascended once again to the vault's main level. Captain Gunman, Sergeant Holms Net, and Lieutenant Garland were already waiting by the blast doors. I took one last look behind me.
"What a shame. We didn't even get to look around."
"Maxwell, if we don't get out of here, we're going to have all the time in the world to look around. I don't know about you, but I'm not ready for that yet."
I laughed.
"All right. Let's do this."
The vault doors sealed behind us as we made our way rapidly down the gantry. The fusion bombs were set on timers; once the countdown had begun, we had only five minutes to get the hell outta Dodge. The vaults adjacent to us would still stand, but there would be little left of vault A-1 aside from base components once the detonation had taken place.
We charged back up the same stairway we had come in on, racing through the trashed break room and making our way to Captain Dillenger's team. As we rounded the corner to vault A-3, there came a bone-jarring explosion. The base's lighting flickered, and bits of plaster and tile rained down from the ceiling above. A rumbling, coupled with the unmistakable sound of an uncontrolled fusion reaction, filled the air, and a second, more powerful explosion roared from within the earth. A seismic shock wave soon followed, as the tectonic plates of the planet's crust readjusted themselves to the massive cave-in which was taking place a quarter mile from our current location. Sirens began wailing throughout the installation, and at that moment, the luxury of time ran out. I looked fervently at Dillenger, quickly assessing the situation on his end as I did so.
Murlance was dead. How...why...I didn't know. Nor was there time to try and understand. Dillenger himself had a nasty bruise on his head, but appeared otherwise intact. Though Zhukov had suffered what appeared to be a superficial firearm wound, as well as a number of cuts and bruises, Schuster was a disaster. A deep cut across his cheek, which looked swollen, was being tended to by Kintaru. His right pant leg had been completely cut away, and heavy bandages encapsulated his thigh. His arms were a mess, and the fact that he leaned forward, rather than sit against the wall, hinted at a back injury of some manner. it became very clear to me that Schuster would not be carrying any of his own equipment, and it was dubious whether or not he would be able to carry himself.
"There. Finished. Does it burn?" Kintaru asked. Schuster moaned in reply. "Good. That means it's working."
I rushed over to Kintaru. "Can he walk?" I asked, gesturing toward the stricken agent, while scooping up his weapon and backpack.
"I doubt it. The knife punctured muscle, and even though I've bandaged it as best I can, we've got no painkillers to give him. Garland got the last of 'em."
"We've gotta go - NOW!" Dillenger yelled, as the sound of troops thundering down a nearby corridor filled the air. We would be safe as long as we moved out of the immediate area - the Blakists would assume that the cave-in was due to natural forces...until the radiation started killing them.
And we still had one vault left to examine. I didn't want to stick around here long enough to start glowing in the dark.
"Help me carry him," I motioned to Kintaru, hooking my arm under Schuster's shoulder, and supporting his back against it. Kintaru took the cue, and lifted from the left. I looked to Dillenger.
"This is where it gets interesting."
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Post by Star Captain Killian Bekker on Jun 10, 2005 15:08:47 GMT -5
"We've gotta go - NOW!"
The sound of a large mass of troops moving to investigate the explosions was clear. We needed to get out of the base and fast. According to data that we had recovered, our best bet was with what laid in wait in Vault A-3.
The doors opened much slower than we would have liked, but the troops were still far enough out that we'd be inside before they knew what was going on. As the lights came on, Zhukov's eyes went wide and a grin crossed his face.
These...these are Alacorns! I've only read about them in a very old textbook I had when I was a boy. I've always dreamed of getting to see one.
Sargeant! Quit drooling and get a move on. You take the tank in the lead position as you seem to know what they are capable of. Me, Mamba and Schuster will help crew.
Captains, I suggest you get in the other. I assume you know the basics of driving. Make your way to where the Mech Bays are on the surface. We'll try to take those mechs. I'll signal my troops for an extraction and full combat support.
Understood. Gunman, Keith and Garland, you're with me.
We ran to the tanks and clamored aboard. The air was stale, but breathable. Zhukov gained his orientation and powered up the tank. Mamba jumped into the commanders chair and Schuster moved into what free space there was next to the command chair. I got into the gunners chair and realized what this tank was armed with.
Sir, they even had ammo loaded on here. We are fully combat capable and all 3 Gauss Rifles are online.
Then get us out of here.
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Nicholas Schuster
Regular
DECEASED
"Blakists are like a virus. And WE are the cure."
Posts: 139
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Post by Nicholas Schuster on Jun 10, 2005 15:29:15 GMT -5
I tried not to let out a yell as Captain Maxwell and Corporal Kintaru gingerly set me into one of the tank's jumpseats. Every part of my body was starting to ache, now that the adrenaline was wearing off and the pain was kicking in. My arms were starting to swell and cramp, and it was all I could do to get the NavCom headset on my head.
Sergeant Zhukov's hands flew deftly across the control board, toggling switches and activating subsystems. Apparently, he had done this before.
This was my first time in a tank.
I heard yelling, mixed with the sound of mechanical clanking, as Captain Maxwell and his team started their own vehicle up. I had heard mention that Captain Maxwell would be driving. I wondered aloud if he had ever done it before.
I felt something cold and clammy against my leg, and I looked down. My wound was starting to bleed through the bandages.
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Post by Captain Benjamin Maxwell on Jun 10, 2005 16:06:10 GMT -5
Gunman, Kintaru, and Garland dove into the Alacorn tank, pulling the hatch closed as we did so. Kintaru remained in the turret, and set about configuring the main cannon's controls to his liking. Apparently, he had done this sort of thing before.
Garland and Holms Net took control of the tank's secondary weapons. A small laser cannon had been augmented to this particular tank's chassis - not very useful against 'Mechs, but deadly against any cannon-fodder infantry foolish enough to get too close.
I eased into the driver's chair, while Gunman took the navigator's position. As I strapped myself in, a strange sense of deja-vu washed over me. I looked over at Gunman.
"Haven't we done something like this before?"
Gunman chuckled, and flipped on the navigator's console.
"Just don't flood it this time."
I smiled, and brought the tank's reactor online.
Too bad Desparado isn't here to see this...
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Post by MechWarrior Sergei Zhukov on Jun 10, 2005 16:11:53 GMT -5
It was amazing. The Alacorn Mk VII Heavy Tank was a beast of a combat vehicle. Weighing in at a hefty 95 tons and sporting 3 Gauss Rifles, it commanded respect on the battlefield even from Heavy Mechs. However, it was an old Star League era technology tank and I wasn't entirely sure it would work.
I ran through the systems checks from what I recalled from an old textbook I had. It seemed that it didn't vary too much from some od the tanks I was used to and that was good news.
This is Bishop-8 on point. Recommend using a column formation. These tanks are pretty solid so we should have a relatively easy time getting to the Mech Bay.
Understood Bishop-8. Lead the way and we will fall into column formation at your six.
The massive tank roared and began rolling towards the exit. A squad of troops entered the Vaults doorway only to be run over by the hulking mass of armor. The Vault was closest to the ramp leading up to the surface and I gunned the throttle as we made our way out unopposed.
The first real resistance we got was from a pair of Siege Tanks near the top of the ramp, however, Dillenger fired all 3 Gauss rounds into the first one and it imploded. Captain Maxwell's tank fired at the second one and acheived a similar result.
Bishop-1 ordering the Green Light for Operation Hammer and Anvil.
(*static*)
Roger that Bishop-1, the Hammer is swinging.
Dillenger had just ordered that our extraction plan be put into motion. The idea was for us to fight our way out as the reinforcements fought their way in, smashing the opposition in the middle.
The vehicle bay topside was open, but was leveled in seconds by six gauss rounds into it from our two massive tanks. By now the Atlas and Daishi were trying to enter the base but turned to face the oncoming reinforcements.
I plowed ahead through what resistance the Word of Blake could muster and arrived at the Mech Hangar where Mamba and Dillenger hopped out and ran towards the powered down mechs.
Schuster eased into the gunners chair and provided covering fire against several of the Siege Tanks that were now moving towards the hangar.
...now it's time to show these Blakists fool with whom they are messing with.
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Post by Star Captain Killian Bekker on Jun 10, 2005 16:22:04 GMT -5
I leave for 10 minutes and a half dozen posts come up lol.
I rather enjoyed gunning simply due to the fact that wielding 3 Gauss Rifles is much better than small arms fire in this sort of situation.
We pulled up to the Mech Hangar and 4 mechs were in the berths. A Cyclops, an Anhiliator, an Atlas and a Rifleman. I jumped out with Mamba and ran towards the Rifleman. Mamba began climbing up the ladder into the Annhiliator, while I watched Keith dash towards the Atlas. Last, there was the Cyclops that Maxwell was entering.
As I climbed in, I closed the cockpit with a sense of urgency. The Siege Tanks were bearing down on us and it wouldn't do to have us die here. As I waited for my Rifleman to powerup I saw the Dropship that was near the Underground base entrance where we had exited start to unload.
Bishop-1 to all units, the Blakist Dropship is online and it wants to play. Look like they are unloading some new friends as well.
I just hoped that there want too much on that ship.
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Post by Wedge Lourde on Jun 10, 2005 16:29:57 GMT -5
I swung into the communications booth in my swivel. I was sending a conformation to Special Agent Schuster.
-Start message-
This is Sergeant Wedge, Confirming recovery. I am on Wayne's dropship, Com in when you need pickup. Make sure the landing area is secure, if not, she and I'll be ready for action.
Sergeant Wedge Lourde, Out.
-endmessage-
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Post by Captain Benjamin Maxwell on Jun 10, 2005 16:37:52 GMT -5
There were four 'Mechs parked in the bay at which we had arrived. I saw Dillenger and mamba dive out of their tank and make a beeline for the Rifleman and Annihilator that lay at berth within, and I knew at that moment what the plan was. We weren't going to run. We were going to fight our way out.
Fortunately, the Blakists were known to abhor security lockouts on 'Mechs - their reasoning being that warriors should be "hot swappable" between 'Mechs - therefore, if a 'Mech was still operable once its pilot was wounded or killed, it could immediately be sent back into battle without weeks of reprogramming the security protocols. This worked to our advantage.
"Kintaru - come with me! Garland - take the turret - Holms Net, you have the energy weapons. Captain Gunman - I trust you'll hold this tank together till we get back?"
Gunman gave me a thumbs-up as he moved into the pilot's seat. Kintaru and I scrambled from the tank, and ran for the 'Mech bay. I immediately spotted my weapon of choice - a rare Cyclops, its central "eye" already glowing a brilliant red. Kintaru scrambled up the ladder of a nearby Atlas, quite pleased with the withering firepower it possessed.
Once in the cockpit of my stolen Assault-class walking tank, I jumped directly onto the pilot's couch, pulling my uniform jacket off as I did so. There would be no time for a systems check, aside from the last-minute quick scan performed by the computer. There would also be no time to calibrate the neurohelmet, so if it was out of sync with my neurons at all...I would have to deal with it.
I yanked on the cooling vest which rested atop the command couch, and punched the ashqua feeds. The Cyclops featured a nearly all-energy weapons suite, and damned if I was going to fry in the thing. The neurohelmet went onto my head snugly, and I powered the device up.
Daggers of pain began shooting through my head as a full-blown, interface-induced migraine rocketed through my skull. The helmet was definitely out of sync. I was definitely going to have to deal with it.
I brought the 'Mech out of standby - fortunately, the Blakists hadn't completely shut the Cyclops down, nor any of the other 'Mechs in the hangar, thus averting a lengthy cold startup - and it rose to its feet, wobbling a bit at first, as I struggled to maintain its balance through the explosions taking place in my skull. Toggling the internal comm system from "vox" to "manual" I rolled onto the Legionnaires' frequency, and keyed the mic.
"Bishop-1, this is Bishop-2. Ready Op."
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Post by Wedge Lourde on Jun 10, 2005 17:06:13 GMT -5
"Schuster, we are enroute to your position. Hang tight, the cavalry is on it's way.
Best inform your "friends" that we are friendlies as well.
Will do. It's getting pretty intense down here. Several of us will require immediate medical attention.
Understood. Theta-1 out.
I was a bit shaky. This was my first Op as Commander Wayne's escort, and I didn't want it to be my last.
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Post by Lieutenant Kei-teh Kintaru on Jun 10, 2005 17:49:23 GMT -5
I leaped out of my gunner’s seat and darted towards the mighty Atlas that was conveniently remaining on standby. Rushing up the ladder I was shocked to see a Blakist in the cockpit… asleep. Chuckling to myself, I grabbed the fiend by the scruff of his neck, startling him. He began babbling something but I had no time to listen and he was OUT of time. I threw him out of the cockpit and listened out for the smash as I climbed into the seat… A satisfying splash greeted my ears as the previous pilot landed on the solid ground. Turns out his neck broke his fall.
I strapped myself into the cockpit which stank of alcohol. Swinging my feet around trying to get comfortable, I kicked a bottle of mature whiskey.
Freaking idiot… I murmured, taking a brief mouthful of the “chest warmer”. Snapping into attention, I powered up the Atlas and make a brief weapons check. The auto cannons seemed to have a slight malfunction and I was “recommended” not to use them.
Sound advise I guess… I grunted as I began walking out of the birth, crushing the bubbling idiot that previously used this mighty mech. It appeared that the Alacorn tanks needed assistance, which was granted by myself and Maxwell as we ploughed the enemy with a barrage of energy attacks. The WoB infantry and various tanks that were surrounding my team mates were instantly obliterated as the intense heat of our energy weapons consumed them and ended their wrongly educated minds.
“Alright… now how the hell do we get out of here? The bay doors are sealed” I asked openly on the comms.
“Best we make an exit” replied Dillenger as his Rifleman charged through the bay doors like a plasma round through paper. We all stood dumb stricken for a brief second, then followed the captain through the make shift exit.
I have to hand it to him … he knows how to improvise…
I chuckled to myself and entered the blizzard of the outside…
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Post by Star Captain Killian Bekker on Jun 10, 2005 20:39:53 GMT -5
As I plowed through the hangar doors, alarms went off alerting me that I had collided with something. Fortunately, the hangar's doors weren't all that thick to begin with.
Not like it's my mech anyhow.
Alarms went of as several salvos of LRMs slammed into the Rifleman's left torso. My mech reeled back as I searched for it origins. In the direction of the ramp we had exited, I now saw that 2 Catapults were making their way over.
A second salvo of LRMs tore into my mech causing even more alarms to go off as they ripped the armor to dangerously low levels.
Damnit!
Keith's Atlas lumbered past and shielded me from a third salvo as he returned fire with his LRMs and a well placed Gauss round. The lead catapult's right torso tore off in a chain of ammo explosions that toppled it as the pilot lost control while the gyros compensated.
Nice shot Bishop-6.
I unloaded with my dual Ultra A/C-5s which were surprisingly accurate at long range. My rounds raked across the fallen Catapult's center torso tearing some of the mechs armor off in large chunks.
Captain Maxwell's Cyclops engaged with a Cerberus, a 95 ton Assault Mech. His mech was outgunned, but Maxwell's piloting skill evened things out, if not tipped it back in his favor.
This is Bishop-5, we are going to be out numbered real fast. There's more mechs coming out of that Dropship. Though it seems the one's already out are the heaviest they've got.
Bishop-1 to Hammer, what's your ETA? We're beginning to be outgunned here and require your support.
Bishop-1, this is Wraith-1. We are currently engaged with an Atlas and Daishi at the moment. We estimate that we will be enroute in 10 minutes max.
Judging by how long the Atlas and Daishi had departed from the base, that meant we were on our own for at least 15-20 minutes.
Understood. Bishop-1 out.
Bishop-1 to all units, we have to hold out for 15-20 minutes, so play it smart.
Suddenly. The Hamilcar Class Dropship's weapons came online and started firing in our direction.
Curse these Blakist fools. Don't they know when they are beaten?
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Post by Kathryn "SplitTail" Wayne on Jun 10, 2005 21:47:36 GMT -5
[glow=green,2,300]- Meanwhile, 30 minutes away -[/glow]
Prepare for landing. All mechs standby.
The Fortress Class Dropship Crusade touched down rather gently for it's massive size. I listened as various docking clamps disengaged from my Masakari Firestorm.
Omega-1 requesting clearance to disembark from the Crusade.
Clearance granted Omega-1.
Roger that.
I piloted my mech out of it's berth and exited the Dropship and awaited the rest of my Lance. Theta Lance was already formed and in a perimeter around my mech.
Theta-1, this area is secure. Begin moving out towards the base. Let's bail those mechwarriors out.
Affirmative Omega-1. Moving out at the slowest units max speed.
My lance completed forming up and I fell into formation behind my escort lance's lead mech, a Thantos. This was his first outing as the escort lance lead, but he had a lot of promise. His dossier from when he was pulled into my unit was full of various high marks and recommendations. He was a seasoned veteran and anticipated that he would do well protecting his commander if the time came.
You'll do fine Theta-1, it's just like any other engagement. Only your priority is to make sure I leave in one piece.
Yes maam. Theta-1 out.
It's not like I really needed the protection. After all, I can hold my own with some of the best.
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Post by Wedge Lourde on Jun 10, 2005 21:56:32 GMT -5
"Shuster, Wayne and I are on our way."
Sargeant, Schuster is wounded. I'm his backup contact. We understand. Just please hurry. We can't hold much longer, and Hell is on it's way to take us down.
I pulled my mech around with Wayne in my sights. I knew I we had to go full throttle. The more time we wasted, the more I knew the mission would come to an end. But there were so many damn ice structures. It was hard to see through the snow. We had to hurry.
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Post by Commander Garrett Garland on Jun 10, 2005 22:20:57 GMT -5
I had never been in an Alacorn tank, let alone command the tank’s guns, but just from my first few minutes I decided that I never wanted to do it again. Despite controlling the fire power of a 95 ton weapon of war, a whole 20 tons heavier than my previous ‘mech, I still felt vulnerable. I felt the looming presence of a mechs foot hanging over my head as if it were the sword of Damocles, suspending by only a thin string. I had crushed many a tank underneath the heel of my Timber Wolf, but in truth the feeling was only one of paranoia, the enemy ‘mechs were far too distant for any melee combat.
Despite my discomfort with the tank I had three gauss rifles under my command, more than a match for smaller ‘mechs. Although I was not piloting the vehicle, I could rotate in a full circle giving me a fair command of the battlefield, albeit from a fairly unimpressive height. Surveying the battlefield I saw multiple LRM rounds smash into Dillenger’s Rifleman, undoubtedly sending shockwaves of feedback through Dillenger’s neuro-helmet. I lined up the main gauss rifle on the WOB Catapult, but I noticed that it was not the greatest threat as Corporal Kintaru’s Atlas joined the fray. A sly Hussar had maneuvered unseen behind Dillenger’s Rifleman, lining up for a crippling shot. The Hussar seemed to be one of the older variants a HSR-300-D, equipped only with a large laser, but a large laser would have no trouble coring a Rifleman through its weak rear armor. I could tell that the wobbie pilot was about to fire upon Dillenger, but just then Maxwell’s Cyclops blocked my line of fire. I shouted over the tanks internal com-system.
Sir, do you see the Hussar?
I waited several seconds without a reply, damn the com-system must be out, and there was no way Gunman could hear me over the noise of the battle by shouting. The tank would stay where it was, with a Cyclops in-between the Alacorn and its target. I had to take the shot, even if only the enemy ‘mechs left foot and head were within my LOF. I moved the main cannons up several degrees and received a target lock on the Hussar’s large laser, suspended over it’s head. The cockpit was not a viable shot, but if I could take out its only ranged weapon, it would probably put the ‘mech out of action. I squeezed the trigger and the whole tank shuddered as three nickel-ferrous gauss rounds exited the main gun at super-sonic speeds. Just as the metal slugs tore through the enemy 'mech's main gun, it discharged sending coherent light into the ‘mechs own cockpit due to a misaligned lens crystal. Although the laser blast would be substantially less powerful than if it had been properly focused one of the gauss rounds had torn off most of the cockpits upper armor. The laser blast must have incinerated the pilot and accidentally activated the pilots ejection system as an obviously fried command couch shot into the air, failing to deploy its parachute or trajectory correction thrusters. Just then, the Blakist dropship unleashed it’s full wrath upon us…
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Post by MechWarrior Sergei Zhukov on Jun 11, 2005 0:38:35 GMT -5
The battle was getting more intense, the Dropship started firing on us and to make matters worse, Blakist combat units were being deployed from the the Dropship as well.
I decided to manuever so that Schuster could get some prime firing solutions on the various weapons mounted on the Dropship. He was intermittenly communicating with his unit who apparently was also enroute to assist our extraction.
I heard the thud of autocannon fire hitting the frontal armor of the tank. It wasn't much to worry about just yet, but not a reassuring sign regardless.
Zhukov! Tell Dillenger that I have some friendlies inbound to assist. They are about 20 minutes away.
This is Bishop-8 to Bishop-1, Schuster wants me to relay that he has friendlies inbound. 2 lances worth with an ETA of about 20 minutes.
Roger that Bishop-8, make sure Schuster relays who is and isn't an ally. Expect the first set of reinforcements in 10 minutes.
Understood. Bishop-8 out.
Just then Schuster scored a hit on one of the PPCs and blew the section surrounding it to pieces.
Ha, scratch one PPC. That's one less gun we gotta worry about.
Bah, don't get cocky, it's a stationary target. Topple a moving mech and I might say good job. It's not like we have all the ammo in the world you know.
Schuster frowned.
Sorry, just things are a little tense right now.
Understood.
Another set of autocannon fire hit the tank and I saw it's origin. The hunchback was smartly keeping itself behind cover between us while its heavy autocannons recycled.
Schuster! 10 o'clock behind the building. Hunchback mech is targeting us with heavy autocannons!
On it, I have a bead...Tracking...Firing!
The crack of the Gauss firing was the sweetest sound, provided you were behind the gun and not in the sights. Apparently, Schuster was a better shot than I gave him credit for.
The 3 rounds impacted one after another.The first round impacted in the left torso nearly spinning it around. The second round impacted in the center and made a large crater in the armor. The third round slammed into the crater from the second round and punched through tearing up the gyro as it went. The mech spun wildly as the pilot failed to stabilize the mech as it toppled over.
Now that was a nice shot there Schuster.
Well, only because that pilot was so kind as to provide such a nice target for me to shoot at.
I watched the fallen hunchback for another minute to see if it was going to move again, but it didn't.
I just hope the ammo holds out. At least in a mech an empty Gauss Rifle can be used as a club...
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