|
Post by Commander Garrett Garland on Sept 3, 2005 15:08:37 GMT -5
Hello all,
As a favor to all of you guys who've been here posting and supporting the site I'd like to do something for you...it's not much but hopefully it's something. Name the 'mech that you're using and from a technical readout I'll color it like the one I did in my dossier. However, you must paypal me $10,000 dollars for each 'mech coloring plus $2,500 for each additional color. Oh yes, and just for reading this post it's going to cost you $300. So pay up.
|
|
|
Post by Lance Commander William Rhodes on Sept 3, 2005 18:39:41 GMT -5
Sounds cool! Can you do a green and tan Vindicator from TRO 3025 for me? The ten grand is in the mail. You said you wanted it in Mexican pesos, right? ;D
|
|
|
Post by Commander Garrett Garland on Sept 3, 2005 19:32:02 GMT -5
Hmm I actually wanted it in Tunisian Melim's if you can arange that.
Edit:
So you want tan+green. Can it be different shades of tan and green? Using only two colors is kind of hard - will you chose a third? Black is ok just not white. Either one more color or different shades of tan and green - don't worry I won't do light green. ;D
|
|
|
Post by Lance Commander William Rhodes on Sept 4, 2005 1:33:16 GMT -5
I loved the job you did on your ShadowHawk. I'll leave the exact shades and extra colors up to you. How's the computer game coming, btw?
|
|
|
Post by Commander Garrett Garland on Sept 4, 2005 3:31:27 GMT -5
morganblake - your thug is ready. William, I'll get right on the Vinnie then. Unfortunately, my game is not coming along at all, I'm waiting for this new 2d game engine to come out. Each 'mech that I wanted to put in the game was going to take like 50 drawings or so because I had to redo the 'mech for each direction that it faced and even then it could only move in four directions. If I start using this new engine - it can rotate the 'mech sprites on the fly and do all sorts of cool effects. I'll start 'er up as soon as the game engine becomes available. I don't know if I know enough C++ though - might have to teach myself some.
|
|
|
Post by Captain Benjamin Maxwell on Sept 4, 2005 10:47:42 GMT -5
Niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice!
|
|
|
Post by Lance Commander William Rhodes on Sept 4, 2005 12:59:12 GMT -5
Awesome job on the Thug! I can't wait to see what you do with the Vindicator.
I can see why you'd want to wait for the new engine if you have to do 50 drawings for each mech! Talk about making your hand tired!
|
|
|
Post by Commander Garrett Garland on Sept 4, 2005 16:19:45 GMT -5
You like this one better?
|
|
|
Post by Commander Garrett Garland on Sept 4, 2005 16:27:36 GMT -5
Awesome job on the Thug! I can't wait to see what you do with the Vindicator. I can see why you'd want to wait for the new engine if you have to do 50 drawings for each mech! Talk about making your hand tired! OK going to work on Vinnie now. Yeah also I don't really know how to do AI for a game besides making something run straight at you - and since the movement patterns only allowed the 'mechs to go up, down, left, and right it would look really weird having a mech come at you diagonally.
|
|
|
Post by Commander Garrett Garland on Sept 5, 2005 3:28:27 GMT -5
With a background:
|
|
Morgan Blake
Logistics Coordinator
LEGIONNAIRES - Elite
Posts: 122
|
Post by Morgan Blake on Sept 5, 2005 5:33:15 GMT -5
Matthew, thanks for the Thug with the white background, looks awesome. Already added to my dossier.
I read in another thread that there was a limit placed on no more assault class mechs though and possibly heavy as well. Is this still in place ? Is the Thug a problem ? I can change to a different weight class if required.
|
|
|
Post by Captain Benjamin Maxwell on Sept 5, 2005 10:05:53 GMT -5
That was quite some time ago. We can accomodate more heavies and assaults at this point.
|
|