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Post by Captain Benjamin Maxwell on Oct 20, 2004 10:42:18 GMT -5
The interior of the battle simulator is dimly illuminated, and the light itself seems to come from all around you, rather than from any particular source. A web-like series of holoprojectors and force field generators spread across the walls and ceiling, their crystalline appearance contrasting with the dark black veneer of the walls behind them. A low humming fills the air, creating a slightly menacing atmosphere.
A chirp from the computer prompts you to begin your session.
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